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	<title>RedShard Games &#187; Interaction</title>
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	<description>Redefining First Person Games</description>
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		<title>Idea: Interact mode</title>
		<link>http://www.redef.info/2010/05/31/idea-interact-mode/</link>
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		<pubDate>Mon, 31 May 2010 07:51:09 +0000</pubDate>
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		<category><![CDATA[interact]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Item]]></category>
		<category><![CDATA[mode]]></category>
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		<description><![CDATA[In interact mode a hand cursor appears on your screen that you control just like you do a mouse cursor on a computer desktop, this cursor takes mouse focus off from controlling your characters looking/aiming. With this cursor the player can do many things: Interact with an item, several items will have things that you [...]]]></description>
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		<title>Idea: Item Interaction</title>
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		<pubDate>Wed, 26 May 2010 23:42:24 +0000</pubDate>
		<dc:creator>RedD</dc:creator>
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		<category><![CDATA[Idea]]></category>
		<category><![CDATA[Interaction]]></category>
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		<category><![CDATA[manual reload]]></category>
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		<description><![CDATA[The Item interaction idea started out as a simple change to make reloading more realistic, this early idea I had was to make &#8216;R&#8217; a &#8216;change mags&#8217; key that you hold down to activate, then you press the action key &#8216;E&#8217; to cock the bolt when you need to, since then the idea was fused [...]]]></description>
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